![]() Midnight Resistance is another where the arcade is very clunky with bad framerate, but the home ports are often held in high regard, the C64 version of that is much smoother! While not direct ports as such, home versions of Bomberman were available with support for more players than any of the arcade releases.Įven if you're talking 8-bit micros, the home versions of Renegade are often considered iconic, while the arcade original is clunky and not that special. When the Contra 3D stage bug was fixed in MAME, nobody really cared all that much, because the arcade just isn't as good as the NES version. There are people who prefer the Sega CD Final Fight because there aren't as many enemies on screen at any one time, making it easier. Plenty also had enhanced modes, Slap Fight MD comes to mind as one of the better ones. The original arcade Rodland is plagued with slowdowns and some odd design choices, the Amiga version, while lacking some content, plays much better. While some ports were lazy, others actually made the games more playable. With home titles, they have your money, the developers could concentrate more on giving a rounder experience, even if the graphics weren't on par. They could be grossly unfair in doing that. I think what you can see from this thread is that there were more good / interesting ports than you're giving credit for.Īrcades for the most part were meant to be a streamlined experience to take your money as quickly as possible. > There are more bad ports than good ones, and even the best ports were never able to come close to the real arcade game. The point in (4) and (5) is that, sometimes, the version of a game I choose to play has very little to do with the game itself, and more to do with the experience I want to have. ![]() The arcade version of Galaga might be a more refined game than the 7800 port, but I didn't play the arcade version all night with my best friend from third grade. The fact that the arcade games predated the ports is the history of the game, but not my history with the game. I played Frogger and Missile Command and Berserk! on the Atari 2600 long before I played them in the arcade. The Atari 2600 port of Centipede is flint-axe primitive, but it owns bones on a handheld. Ports to older systems (like the NES or Atari) are good there, since they're 320x240 at the highest. ![]() I have a GPI case, and some games with a lot of fine detail don't translate well to the small screen. ![]() ![]() While it's possible to set up a trackball controller for Centipede, it's much easier to play the very good Atari 7800 port. Centipede (the arcade version) used a trackball, for instance. Sometimes the arcade original has controls that don't translate well to a home console controller. There are some cases where ports are really great:Ī few people have mentioned cases where the port is a different (and sometimes better) game than the arcade versions. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |